Snellius Law of Refraction

The interactive animation depicts the geometric relationships between the angle of incidence and a light beams angle of refraction when passing through a transparent material (Snellius Refraction Law).

To change the angle of incidence of the light beam, click on the top of the beam and move the mouse to the left or right.

Alternatively, you can change the target area of the light beam. To accomplish this, move the marker at the bottom of the animation.

In addition to straight surfaces, curved and wavy surfaces can also be represented. Using the markers on the left and right side, the shape of the surface can be altered.

The materials refractive index can be set between 1 and 10. The higher values do not exist but show context only.

Click the contents section to view the formulas.

TitleSnellius Law of Refraction
Target audienceTeachers and lecturers
PlatformsMicrosoft® Windows®
Apple® Macintosh®
FeaturesVollbildmodus
Lossless magnification
Large screens and screens supported
LicenseFreeware
DownloadMicrosoft® Windows®
Apple® Macintosh®

Sources

Authoring tool: Adobe Animate

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